spaceless Games Knight Chase

Knight Chase

A game of hide-and-seek by Alex Randolph, from Sid Sackson's A Gamut of Games (1969). One white knight, one black knight, an 8×8 board, and thirty markers. Each turn you move your knight with a standard chess knight's move, then drop a marker on the square you just left, then — markers permitting — one more marker anywhere else you like, except your opponent's one remaining escape square if they're down to just one. White wins by landing on Black. Black wins by still being free when the marker pool runs out and White's ten-move grace period expires — or the instant either knight is left with no legal move at all, White's included.

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today If you’re lost, good.