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ANTIQUES & COLLECTIBLES / Toys & Games
Paper · Semantic Scholar
Probabilistic chip-collecting games with modulo winning conditionsLet a , b , and n be integers with 0 < a < b < n . In a certain two-player probabilistic chip-collecting game, Alice tosses a coin to determine whether she collects a chips or b chips. If Alice collects a chips, then Bob collects b chips, and vice versa. A player is announced the winner when they have accumulated a number of chips that is a multiple of n . In this paper, we settle two conjectures from the literature…
Reference · Wikidata
Airport Police Simulatorvideo game developed by Tiny Toys Games
Encyclopedia · Wikipedia
A toy or plaything is an object that is used primarily to provide entertainment. Simple examples include toy blocks, board games, and dolls. Toys are often designed for use by children, although many are designed specifically for adults and pets. Toys can provide utilitarian benefits, including physical exercise, cultural awareness, or academic education. Additionally, utilitarian objects, especially those which are…
Book · DOAB
Seeing RedThe curious history, technology, and cultural context of Nintendo's short-lived stereoscopic gaming console, the Virtual Boy.With glowing red stereoscopic 3D graphics, the Virtual Boy cast a prophetic hue: Shortly after its release in 1995, Nintendo's balance sheet for the product was "in the red" as well. Of all the innovative long shots the game industry has witnessed over the years, perhaps the most infamous and …
Full text · Open Library
Miller's toys & games antiques checklist