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ART / Film & Video
Paper · Semantic Scholar
Popular Culture in a Digital Society: Nine ParadoxesThis entry, which identifies nine paradoxes particular to popular culture in a digital society, begins by distinguishing art and culture, since scholars have historically relied on these terms to differentiate popular culture, mass culture, and mass art. Digital societies, which exist both online and offline, are awash in digital products such as LED signs, digital imagery, video games, film, podcasts, and social me…
Encyclopedia · Wikipedia
Music videoA music video is a video that integrates a song or an album with imagery that is produced for promotional or musical artistic purposes. Modern music videos are primarily made and used as a music marketing device intended to promote the sale of music recordings. These videos are typically shown on music television and on streaming video sites like YouTube, or more rarely shown theatrically. They can be commercially …
Image · Europeana
Book · DOAB
From Celluloid to CyberspaceCurrent knowledge of the operation of the arts world and its underlying dynamics is limited, especially with regard to the media arts--art that is produced using or combining film, video, and computers. The authors examine the organizational features of the media arts, placing them in the context of the broader arts environment and identifying the major challenges they face. They take a structural point of view, dis…
Full text · Open Library
Film artConsidered by academics to be the authoritative source for the study of film.
Image · DPLA
Image-based rendering has been one of the hottest areas in computergraphics in recent years. Instead of using CAD and painting tools toconstruct graphics models by hand, IBR uses real-world imagery torapidly create extremely photorealistic shape and appearancemodels. However, IBR results to date have mostly been restricted tostatic objects and scenes.Video-based rendering brings the same kind of realism to computera…