Humanities HUB › DESIGN › Games
BISAC DES016000
Current paper · Semantic Scholar
Translating research into play: design insights for evidence-based science games in museum settingsDigital games in museums face the challenge of translating complex scientific concepts into engaging experiences that facilitate both individual learning and peer discussion. This practice insight examines Symbiosville, a touchscreen learning game designed using an event $\rightarrow$ choice $\rightarrow$ consequence pedagogical model to increase visitor understanding of the human microbiome's role in health. Throug…
Book · DOAB
Run and JumpHow abstract design decisions in 2D platform games create rich worlds of meaning for players.Since the 1980s, 2D platform games have captivated their audiences. Whether the player scrambles up the ladders in Donkey Kong or leaps atop an impossibly tall pipe in Super Mario Bros., this deceptively simple visual language has persisted in our cultural imagination of video games. In Run and Jump, Peter McDonald surveys t…
Image · DPLA
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- game11 Aug 2026
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